Towers Of Doom [UE4]
Some of the props used in the scene.

Some of the props used in the scene.

Props & VFX

Some of the tilable materials made for the scene.

Some of the tilable materials made for the scene.

Towers Of Doom [UE4]

Fanart of Towers of doom map from Heroes of the storm.
I've used the in-game level as my main reference for the lighting and mood,Really enjoyed working on this scene.
All the assets used here were created in Maya & ZBrush and textured with Substance & Photoshop, Lighting,Rendering and VFX were done in UE4.

I had the opportunity to write an article for Experience Point about my workflow for making this scene, I discussed my process from planning and blocking out the scene to lighting in UE4, You can read the full article here: https://www.exp-points.com/sherif-dawoud-towers-of-doom-ue4-stylized-environment
hope you find it useful!

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